Imperial Knights completion checklist
Endings, flags, and leftover jobs — tick boxes, do not hunt a missing unlock-all button.
Circle Poison sold Imperial Knights as a three-play game. Recollection lists in Japanese charts run to 130 base scenes plus DLC 131–142. This checklist is the non-graphic version: endings, mechanical flags, and leftover guild work. It will not list Scene 1–130 conditions. Use in-game recollection after a route clear for that, and remember: guild-quest scenes do not auto-unlock.
Pair with the route planner and the walkthrough (Route 1 rooms). If a box needs a boss tell, combat has it.
File hygiene
- Manor save before guild fee
- Silved save before crest decisions
- Basement-mage save before hair color
- Castle-entrance save before Sati / finale
- Cloud or USB copy if you also use a patched folder
Route 1 flags
- Paid the guild fee yourself (dress sale)
- Lysithea recruited (North Road)
- Crest applied (optional, often Alraune loss) or deliberately avoided
- Junior rank (Robust Fort report)
- Tear joined (Silved night cycle)
- Protea herbal medicine collected
- Cardinal down, Lea joined, gear stripped after catacombs
- Mud Poison down, Tear unequipped, Ether Knight ritual done
- Hair: gold or silver (need both across files for album colors)
- Crest cleansed at Silved curse-breaker or kept on purpose
- Svalt demon king down (throat medicine in bag)
- Finale: defeat ending / crest ending / normal ending (tick the one you got)
Route 1 extra jobs (optional, gallery-manual) — full names on guild quests:
- Lighthouse goblin hunt / Salmon Hydra (Ariel in/out changes flags)
- Fighting tournament, three wins (Pan in/out; Pan forces a rest plus a final debuff)
- Family heirloom / 10,000-coin golden elephant (Ellis in/out; do not give up Ushishima’s loan if you want a clear)
- Protea hidden card battle (Lea present)
Route 2 flags
- Borrowed fee
- Hideout: 3+ failed escapes or Butts loss
- Tania facility segments done (spot flags counted if you care)
- Bio Worm dead before delayed breath
- Jupiter Mountain machine / Butts rematch as needed
- Ether Knight ritual on this file (still exists)
- Norakura / basement clear
- Ending ticked for this route
Optional Route 2 jobs: herb gathering (Lea flags), brigand hunt / Halfway (Tear flags), back-mountain ghost scare at night (Ellis+Lea flags). Sera theater and Nugawa inn are gold, not board rows.
Route 3 flags
- Borrowed fee
- Hideout escape or Butts win
- Machant jobs as desired
- Ellis rescued in the mine, later Hertzots hire
- Elf woods / Ariel as desired
- Hertzots casino (optional — tools hub)
- Search party / Sahagin (Lysithea flags)
- Girl’s revenge / bodyguards (Tania flags)
- Sleeping prince / succubus (Lysithea flags)
- Machant Puremite voucher spent at the Machant weapon shop only
- Olim volcano / monster park / prison as the spine asks
- Fortress Eraser
- Ether Knight ritual on this file
- Ending ticked
Hair and crest (cross-file)
- Gold Ether Knight CGs seen
- Silver Ether Knight CGs seen
- Route 1 crest ending seen
- Route 1 normal ending seen
- Route 1 defeat ending seen (optional; still counts as a clear for NG+)
Crest cleanse is a collection quest, not a shop herb. Do not start it in the last dungeon without a prior save.
Cards and board
- Sleep-null on the healer before finale (card list)
- Poison-null or Poison Rings before Spirit Cave
- No unique cards left on temps who are about to exit
- Lysithea hired back after catacombs (party tier)
Album 100% is a gacha grind, not a story gate. Tick it only if you care.
DLC rows (Japanese pack / future Steam SKU only)
Steam 1.00 does not include these. Skip the section on English 1.00.
- Route 1 hard guild job
- Route 2 hard guild job
- Route 3 hard guild job
- Legend quest Son Rescue Request — reward UI may be blank; payout still works
- Extra bind modes noticed in combat (Repair Kit budget updated)
- Gallery 131–142 not assumed unlocked by the finale
See DLC notes and New Game+. If the NPCs do not exist, untick; do not download a fan zip.
Patch / storefront
- Know whether you are on Steam vanilla, Steam + Kagura patch, or DRM-free
- Gallery percent interpreted in that context
- Steam launch languages confirmed (EN/JA/SC)
After three clears
You have done what the slogan asked. Leftover boxes are optional night jobs, casino, and DLC. Nothing here requires shared sessions, nothing here requires a second Windows account, and nothing here requires Warhammer models.
If a box will not tick, you are probably on the wrong route’s map. Return to the planner before you grind North Road for a Machant NPC.
Frequently Asked Questions
Quick answers to the questions Imperial Knights players ask first.
Is there an unlock-all gallery button?
No. Route clears unlock that route's main list. Guild-quest scenes stay manual, including DLC jobs.
Do defeat endings block New Game+?
No. Route 1 defeat endings still count as clears for NG+.
How many hair colors do I need?
Two files if you want both gold and silver CGs. Story endings do not depend on hair.
Should I cleanse the crest?
Cleansed win = normal ending. Crested win = crest ending. Keep a save if you want both.