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Imperial Knights completion checklist

Endings, flags, and leftover jobs — tick boxes, do not hunt a missing unlock-all button.

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Completion Checklist

Circle Poison sold Imperial Knights as a three-play game. Recollection lists in Japanese charts run to 130 base scenes plus DLC 131–142. This checklist is the non-graphic version: endings, mechanical flags, and leftover guild work. It will not list Scene 1–130 conditions. Use in-game recollection after a route clear for that, and remember: guild-quest scenes do not auto-unlock.

Pair with the route planner and the walkthrough (Route 1 rooms). If a box needs a boss tell, combat has it.

File hygiene

  • Manor save before guild fee
  • Silved save before crest decisions
  • Basement-mage save before hair color
  • Castle-entrance save before Sati / finale
  • Cloud or USB copy if you also use a patched folder

Route 1 flags

  • Paid the guild fee yourself (dress sale)
  • Lysithea recruited (North Road)
  • Crest applied (optional, often Alraune loss) or deliberately avoided
  • Junior rank (Robust Fort report)
  • Tear joined (Silved night cycle)
  • Protea herbal medicine collected
  • Cardinal down, Lea joined, gear stripped after catacombs
  • Mud Poison down, Tear unequipped, Ether Knight ritual done
  • Hair: gold or silver (need both across files for album colors)
  • Crest cleansed at Silved curse-breaker or kept on purpose
  • Svalt demon king down (throat medicine in bag)
  • Finale: defeat ending / crest ending / normal ending (tick the one you got)

Route 1 extra jobs (optional, gallery-manual) — full names on guild quests:

  • Lighthouse goblin hunt / Salmon Hydra (Ariel in/out changes flags)
  • Fighting tournament, three wins (Pan in/out; Pan forces a rest plus a final debuff)
  • Family heirloom / 10,000-coin golden elephant (Ellis in/out; do not give up Ushishima’s loan if you want a clear)
  • Protea hidden card battle (Lea present)

Route 2 flags

  • Borrowed fee
  • Hideout: 3+ failed escapes or Butts loss
  • Tania facility segments done (spot flags counted if you care)
  • Bio Worm dead before delayed breath
  • Jupiter Mountain machine / Butts rematch as needed
  • Ether Knight ritual on this file (still exists)
  • Norakura / basement clear
  • Ending ticked for this route

Optional Route 2 jobs: herb gathering (Lea flags), brigand hunt / Halfway (Tear flags), back-mountain ghost scare at night (Ellis+Lea flags). Sera theater and Nugawa inn are gold, not board rows.

Route 3 flags

  • Borrowed fee
  • Hideout escape or Butts win
  • Machant jobs as desired
  • Ellis rescued in the mine, later Hertzots hire
  • Elf woods / Ariel as desired
  • Hertzots casino (optional — tools hub)
  • Search party / Sahagin (Lysithea flags)
  • Girl’s revenge / bodyguards (Tania flags)
  • Sleeping prince / succubus (Lysithea flags)
  • Machant Puremite voucher spent at the Machant weapon shop only
  • Olim volcano / monster park / prison as the spine asks
  • Fortress Eraser
  • Ether Knight ritual on this file
  • Ending ticked

Hair and crest (cross-file)

  • Gold Ether Knight CGs seen
  • Silver Ether Knight CGs seen
  • Route 1 crest ending seen
  • Route 1 normal ending seen
  • Route 1 defeat ending seen (optional; still counts as a clear for NG+)

Crest cleanse is a collection quest, not a shop herb. Do not start it in the last dungeon without a prior save.

Cards and board

  • Sleep-null on the healer before finale (card list)
  • Poison-null or Poison Rings before Spirit Cave
  • No unique cards left on temps who are about to exit
  • Lysithea hired back after catacombs (party tier)

Album 100% is a gacha grind, not a story gate. Tick it only if you care.

DLC rows (Japanese pack / future Steam SKU only)

Steam 1.00 does not include these. Skip the section on English 1.00.

  • Route 1 hard guild job
  • Route 2 hard guild job
  • Route 3 hard guild job
  • Legend quest Son Rescue Request — reward UI may be blank; payout still works
  • Extra bind modes noticed in combat (Repair Kit budget updated)
  • Gallery 131–142 not assumed unlocked by the finale

See DLC notes and New Game+. If the NPCs do not exist, untick; do not download a fan zip.

Patch / storefront

  • Know whether you are on Steam vanilla, Steam + Kagura patch, or DRM-free
  • Gallery percent interpreted in that context
  • Steam launch languages confirmed (EN/JA/SC)

After three clears

You have done what the slogan asked. Leftover boxes are optional night jobs, casino, and DLC. Nothing here requires shared sessions, nothing here requires a second Windows account, and nothing here requires Warhammer models.

If a box will not tick, you are probably on the wrong route’s map. Return to the planner before you grind North Road for a Machant NPC.

FAQ

Frequently Asked Questions

Quick answers to the questions Imperial Knights players ask first.

Is there an unlock-all gallery button?

No. Route clears unlock that route's main list. Guild-quest scenes stay manual, including DLC jobs.

Do defeat endings block New Game+?

No. Route 1 defeat endings still count as clears for NG+.

How many hair colors do I need?

Two files if you want both gold and silver CGs. Story endings do not depend on hair.

Should I cleanse the crest?

Cleansed win = normal ending. Crested win = crest ending. Keep a save if you want both.